About This GameDEAD IN VINLAND is a survival/management game, mixed with RPG and adventure elements, about a Viking family trying their best to survive on a mysterious island. Exiled on a faraway and unknown land, lead Eirik and his family on their quest to survive. Manage their physical and mental health, explore the island, organize your camp and deal with other human beings. Some will help you, and some will be less... friendly. Unveil the esoteric mysteries of Vinland. They could save your life… or lead you to your demise. KEY FEATURES
English,French,German,Simplified Chinese,Italian,Polish,Russian
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Battle of the Heodenings. Random traits for the enemies:
Hey survivors! Right now, we’re facing a very stong enemy: Drought is today’s weather in France… But like our survivors, that doesn’t mean we’re not working! And like our survivors, we’re craving for some rain! ? The work on 1.2 and 1.3 Patches is advancing pretty well, we have almost finished developing all the features, and we are entering the playtest and localization phase. It will take some time, since we made some changes that can have some impact on the whole game’s balance, so we have to playtest in “real conditions” – aka dozen and dozen of hours – before making tweaks. But don’t worry, the 1.2 Patch is still coming this summer ;). Today we’ll talk a bit about one of the new features in the free 1.2 patch that will be released at the same time as the DLC…
Random Traits for enemies stacks. "Norse Side Stories" DLC Release Date:
Hello survivors! We hope you're okay! Today we finally have some news for the final DLC of Dead In Vinland!
One year of Dead In Vinland. Dead In Vinland's Future - Roadmap:
Hello survivors! So, Dead In Vinland has been out for almost 3 months now (whaaaaatt?? already?! We could have sworn it was just yesterday…), and the response from the players has really been great. So, first of all: thank you all!! Since release, we didn't take a break: we released many patches, hotfixes, and the BIG 1.1 patch that we released last month, which addressed the most important feedbacks from the community. We're rather pleased with the state of the game right now, however, we don’t want to stop there. When we released Dead In Bermuda (in 2015), we wished we could have made more post-release content, but due to design and technical constraints it was not possible. So, when we started development of Dead In Vinland, we had this in mind, and didn't made the same mistake. We CAN make new content for the game, and - that's what this post is actually about - we WILL! We checked the forums, we checked the ideas coming from the Feature Wishlist thread, and some of our own... and we can now officially announce that we will be working on at least 3 DLCs for Dead In Vinland! And free updates, of course. We made a little roadmap, let's check it out:
ROADMAP DETAILS. The Vallhund is coming in your camp on September 19th + Udpated Roadmap:
Hello survivors! So, this summer, we've been working very hard on our first DLC for Dead In Vinland, and the 1.2 Patch. And everything is finally (almost) ready!
The first DLC of Dead In Vinland: The Vallhund. The Vallhund DLC is available now! + 1.2 Patch + New languages!:
Hello survivors! Time to welcome the Vallhund in your camp! The first DLC for Dead In Vinland is available now! That's right, you can now get a new member in your camp! This is actually the first time that we’ve released a DLC for a game, sooo we’re quite nervous! We hope you'll like it!
The Vallhund. 20% off Dead In Bermuda if you already own Dead In Vinland!:
Hello survivors! We hope you're okay. Just a small news to tell you that we set up a small discount for Dead In Vinland players If you already own Dead In Vinland, then you get a 20% discount on Dead In Bermuda https://store.steampowered.com/app/384310 (You just need to check the "Dead In Games" Bundle on the page to get the discount!) If you haven't played it yet, it's the game we made before Dead In Vinland. Still a survival/management game about a group of survivors on an unknown and dangerous island, but this time, it's set in the modern era :) The perfect game to keep you waiting before the DLC's release of Dead In Vinland! Happy surviving! . Battle of the Heodenings – part 1: Hello survivors! It’s been a while… After the release of the Vallhund DLC we kept on working on the game non-stop, and we’ll keep working on it until the 3 DLC’s we promised are finished. Part of the team started to work on a new game though, but it’s still waaaaaaay too soon to talk about it ^^ SO, we’re pretty excited to let you discover the new features we’ve been working on for the Battle of the Heodenings DLC, since we kept them rather secret and there’s a lot of new things here.
An endless mode. The DLC "Norse Side Stories" will be available in Q2 2019!:
Hey survivors! Today, we’ll be talking about the new DLC of Dead In Vinland, called Norse Side Stories, bringing A LOT of new dialogues, between secondary characters! Don’t worry, we’re still surviving! We've sent Manon fetching some beer water and Jacques and Thomas set up an expedition to hunt some food at the food truck. We even accepted fresh new recruits into our camp, we’ll soon grow into a real village! Right now we have split the team in two: Matt is a team by himself and finishes the 3rd DLC for Dead In Vinland, while the others have fun working on a NEW, TOP SECRET game. We can’t wait to give you some infos about it! I think we’ll be able to reveal some things in the coming months.
Norse Side Stories. Features of the 1.3 Patch + DLC 2 Release Date!:
Hello survivors, time to talk about the 1.3 Patch! We’re approaching release time! Let’s talk about the content of the FREE 1.3 patch coming live at the same time as the second DLC of Dead In Vinland. We are slowly coming to the end of what we possibly could implement into the game, so this patch should be the last major one. Honestly we totally went over the budget we had in the first place… but well, we wanted to go as far as we could with the concept of Dead In Vinland. We hope that in the end, it will have a lasting effect on sales and that the game will eventually reach balance, but that’s the subject of another blog post that I will make for the 1-year anniversary of the game’s release. But yeah, when I look at what is the game now and how it was when we first release it… There has been quite an amount of major improvements that I’m really proud of. After the 3rd DLC is released, I think I’ll be able to call it complete! But enough of that, let’s look at the features… There are actually 3 new major free features included in the 1.3 patch:
Advanced Difficulty Options
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